+++ /dev/null
-/* GDK - The GIMP Drawing Kit
- * Copyright (C) 2009 Carlos Garnacho <carlosg@gnome.org>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "config.h"
-
-#include "gdkdevicemanagerprivate.h"
-#include "gdkdisplay.h"
-#include "gdkinternals.h"
-#include "gdkintl.h"
-
-
-/**
- * SECTION:gdkdevicemanager
- * @Short_description: Functions for handling input devices
- * @Title: GdkDeviceManager
- * @See_also: #GdkDevice, #GdkEvent
- *
- * In addition to a single pointer and keyboard for user interface input,
- * GDK contains support for a variety of input devices, including graphics
- * tablets, touchscreens and multiple pointers/keyboards interacting
- * simultaneously with the user interface. Such input devices often have
- * additional features, such as sub-pixel positioning information and
- * additional device-dependent information.
- *
- * In order to query the device hierarchy and be aware of changes in the
- * device hierarchy (such as virtual devices being created or removed, or
- * physical devices being plugged or unplugged), GDK provides
- * #GdkDeviceManager.
- *
- * By default, and if the platform supports it, GDK is aware of multiple
- * keyboard/pointer pairs and multitouch devices. This behavior can be
- * changed by calling gdk_disable_multidevice() before gdk_display_open().
- * There should rarely be a need to do that though, since GDK defaults
- * to a compatibility mode in which it will emit just one enter/leave
- * event pair for all devices on a window. To enable per-device
- * enter/leave events and other multi-pointer interaction features,
- * gdk_window_set_support_multidevice() must be called on
- * #GdkWindows (or gtk_widget_set_support_multidevice() on widgets).
- * window. See the gdk_window_set_support_multidevice() documentation
- * for more information.
- *
- * On X11, multi-device support is implemented through XInput 2.
- * Unless gdk_disable_multidevice() is called, the XInput 2
- * #GdkDeviceManager implementation will be used as the input source.
- * Otherwise either the core or XInput 1 implementations will be used.
- *
- * For simple applications that don’t have any special interest in
- * input devices, the so-called “client pointer”
- * provides a reasonable approximation to a simple setup with a single
- * pointer and keyboard. The device that has been set as the client
- * pointer can be accessed via gdk_device_manager_get_client_pointer().
- *
- * Conceptually, in multidevice mode there are 2 device types. Virtual
- * devices (or master devices) are represented by the pointer cursors
- * and keyboard foci that are seen on the screen. Physical devices (or
- * slave devices) represent the hardware that is controlling the virtual
- * devices, and thus have no visible cursor on the screen.
- *
- * Virtual devices are always paired, so there is a keyboard device for every
- * pointer device. Associations between devices may be inspected through
- * gdk_device_get_associated_device().
- *
- * There may be several virtual devices, and several physical devices could
- * be controlling each of these virtual devices. Physical devices may also
- * be “floating”, which means they are not attached to any virtual device.
- *
- * # Master and slave devices
- *
- * |[
- * carlos@sacarino:~$ xinput list
- * ⎡ Virtual core pointer id=2 [master pointer (3)]
- * ⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
- * ⎜ ↳ Wacom ISDv4 E6 Pen stylus id=10 [slave pointer (2)]
- * ⎜ ↳ Wacom ISDv4 E6 Finger touch id=11 [slave pointer (2)]
- * ⎜ ↳ SynPS/2 Synaptics TouchPad id=13 [slave pointer (2)]
- * ⎜ ↳ TPPS/2 IBM TrackPoint id=14 [slave pointer (2)]
- * ⎜ ↳ Wacom ISDv4 E6 Pen eraser id=16 [slave pointer (2)]
- * ⎣ Virtual core keyboard id=3 [master keyboard (2)]
- * ↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)]
- * ↳ Power Button id=6 [slave keyboard (3)]
- * ↳ Video Bus id=7 [slave keyboard (3)]
- * ↳ Sleep Button id=8 [slave keyboard (3)]
- * ↳ Integrated Camera id=9 [slave keyboard (3)]
- * ↳ AT Translated Set 2 keyboard id=12 [slave keyboard (3)]
- * ↳ ThinkPad Extra Buttons id=15 [slave keyboard (3)]
- * ]|
- *
- * By default, GDK will automatically listen for events coming from all
- * master devices, setting the #GdkDevice for all events coming from input
- * devices. Events containing device information are #GDK_MOTION_NOTIFY,
- * #GDK_BUTTON_PRESS, #GDK_BUTTON_RELEASE, #GDK_SCROLL, #GDK_KEY_PRESS, #GDK_KEY_RELEASE,
- * #GDK_ENTER_NOTIFY, #GDK_LEAVE_NOTIFY, #GDK_FOCUS_CHANGE,
- * #GDK_PROXIMITY_IN, #GDK_PROXIMITY_OUT, #GDK_DRAG_ENTER, #GDK_DRAG_LEAVE,
- * #GDK_DRAG_MOTION, #GDK_DRAG_STATUS, #GDK_DROP_START, #GDK_DROP_FINISHED
- * and #GDK_GRAB_BROKEN. When dealing with an event on a master device,
- * it is possible to get the source (slave) device that the event originated
- * from via gdk_event_get_source_device().
- *
- * On a standard session, all physical devices are connected by default to
- * the "Virtual Core Pointer/Keyboard" master devices, hence routing all events
- * through these. This behavior is only modified by device grabs, where the
- * slave device is temporarily detached for as long as the grab is held, and
- * more permanently by user modifications to the device hierarchy.
- *
- * On certain application specific setups, it may make sense
- * to detach a physical device from its master pointer, and mapping it to
- * an specific window. This can be achieved by the combination of
- * gdk_device_grab() and gdk_device_set_mode().
- *
- * In order to listen for events coming from devices
- * other than a virtual device, gdk_window_set_device_events() must be
- * called. Generally, this function can be used to modify the event mask
- * for any given device.
- *
- * Input devices may also provide additional information besides X/Y.
- * For example, graphics tablets may also provide pressure and X/Y tilt
- * information. This information is device-dependent, and may be
- * queried through gdk_device_get_axis(). In multidevice mode, virtual
- * devices will change axes in order to always represent the physical
- * device that is routing events through it. Whenever the physical device
- * changes, the #GdkDevice:n-axes property will be notified, and
- * gdk_device_list_axes() will return the new device axes.
- *
- * Devices may also have associated “keys” or
- * macro buttons. Such keys can be globally set to map into normal X
- * keyboard events. The mapping is set using gdk_device_set_key().
- *
- * In GTK+ 3.20, a new #GdkSeat object has been introduced that
- * supersedes #GdkDeviceManager and should be preferred in newly
- * written code.
- */
-
-G_DEFINE_ABSTRACT_TYPE (GdkDeviceManager, gdk_device_manager, G_TYPE_OBJECT)
-
-static void
-gdk_device_manager_class_init (GdkDeviceManagerClass *klass)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (klass);
-}
-
-static void
-gdk_device_manager_init (GdkDeviceManager *device_manager)
-{
-}